Write a hash table
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Summary
This is a tiny little demo of hash table. But it can already be used to understand the map in golang in some aspects.
Steps
- define data structure
- implement hash function
- API
Code
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| #include <stdio.h> #include <stdlib.h> #include <string.h>
#define TABLE_SIZE 100 #define LOAD_FACTOR_THRESHOLD 0.75
typedef struct HashNode { char *key; char *value; struct HashNode *next; } HashNode;
typedef struct HashTable { int size; int count; HashNode **buckets; } HashTable;
void rehash(HashTable *table);
unsigned int hash(char *key) { unsigned int hash = 0; while (*key) { hash = (hash << 5) + *key++; } return hash % TABLE_SIZE; }
HashTable *create_table() { HashTable *table = malloc(sizeof(HashTable)); table->size = TABLE_SIZE; table->count = 0; table->buckets = calloc((size_t)table->size, sizeof(HashNode*)); return table; }
void del_table(HashTable* ht) { free(ht->buckets); free(ht); }
void insert(HashTable *table, char *key, char *value) { unsigned int idx = hash(key); HashNode *newNode = malloc(sizeof(HashNode)); newNode->key = strdup(key); newNode->value = strdup(value); newNode->next = table->buckets[idx]; table->buckets[idx] = newNode; table->count++; float loadFactor = (float)table->count / table->size;
if (loadFactor > LOAD_FACTOR_THRESHOLD) { rehash(table); } }
char *search(HashTable *table, char *key) { unsigned int idx = hash(key); HashNode *node = table->buckets[idx]; while (node) { if (strcmp(node->key, key) == 0) { return node->value; } node = node->next; } return NULL; }
void delete(HashTable *table, char *key) { unsigned int idx = hash(key); HashNode *node = table->buckets[idx]; HashNode *prev = NULL; while (node) { if (strcmp(node->key, key) == 0) { if (prev) { prev->next = node->next; } else { table->buckets[idx] = node->next; } free(node->key); free(node->value); free(node); table->count--; return; } prev = node; node = node->next; } }
void rehash(HashTable *table) { int old_size = table->size; HashNode **oldBuckets = table->buckets;
table->size *= 2; table->buckets = calloc((size_t)table->size, sizeof(HashNode *));
for (int i = 0; i < old_size; i++) { HashNode *node = oldBuckets[i]; while (node) { insert(table, node->key, node->value); HashNode *oldNode = node; node = node->next; free(oldNode->key); free(oldNode->value); free(oldNode); } }
free(oldBuckets); }
int main() { HashTable *table = create_table();
insert(table, "name", "Alice"); insert(table, "age", "25");
printf("Name: %s\n", search(table, "name")); printf("Age: %s\n", search(table, "age")); printf("ht->size: %d\tht->count: %d\n", table->size, table->count);
delete(table, "name");
printf("Name after deletion: %s\n", search(table, "name")); printf("ht->size: %d\tht->count: %d\n", table->size, table->count); del_table(table); return 0; }
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